> For the complete documentation index, see [llms.txt](https://codeoscripts.gitbook.io/codeo-scripts/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://codeoscripts.gitbook.io/codeo-scripts/scripts/codeo-notification/installation.md).

# Installation

***

### Installation <a href="#installation" id="installation"></a>

## Step 1 - Drag And Drop <a href="#step-1-drag-and-drop" id="step-1-drag-and-drop"></a>

* Drag Codeo-Notification into your resources foder.

## Step 2 - SQL Configuration <a href="#step-2-sql-configuration" id="step-2-sql-configuration"></a>

* Select the sql you're using options are "<mark style="color:blue;">**oxmysql**</mark>, <mark style="color:purple;">**ghmattimysql**</mark>, <mark style="color:yellow;">**mysql-async**</mark>" from config.

<figure><img src="/files/scx1S0GiN5f2ZguiZss5" alt=""><figcaption></figcaption></figure>

***

## Integrating Notifications For ESX Framework <a href="#integrating-notifications-for-esx-framework" id="integrating-notifications-for-esx-framework"></a>

### Step 1 - Edit Functions Lua <a href="#step-1-edit-functions-lua" id="step-1-edit-functions-lua"></a>

* Go to "**es\_extended/client/functions.lua**"

### Step 2 - Find Function <a href="#step-2-find-function" id="step-2-find-function"></a>

* Find "`ESX.ShowNotification`" function.

### Step 3 - Replace Code <a href="#step-3-replace-code" id="step-3-replace-code"></a>

* Replace "`ESX.ShowNotification`" function with the code down below.

Copy

```lua
function ESX.ShowNotification(msg, texttype, length)
    local convert = {
        ["primary"] = 'info',
        ["police"] = 'police',
        ["ambulance"] = 'ambulance',
    }
    if not texttype then
        texttype = 'info'
    end
    if convert[texttype] then
        texttype = convert[texttype]
    end
    length = length or 5000
    TriggerEvent('codeo-notification:sendNotify', nil, msg, texttype, length)
end
```

***

## Integrating Nofitications For QB Framework <a href="#integrating-nofitications-for-qb-framework" id="integrating-nofitications-for-qb-framework"></a>

### Step 1 - Edit Functions Lua <a href="#step-1-edit-functions-lua-1" id="step-1-edit-functions-lua-1"></a>

* Go to "<mark style="color:blue;">**qb-core/client/functions.lua**</mark>"

### Step 2 - Find Function <a href="#step-2-find-function-1" id="step-2-find-function-1"></a>

* Find "`QBCore.Functions.Notify`" function.

### Step 3 - Replace Code <a href="#step-3-replace-code-1" id="step-3-replace-code-1"></a>

* Replace "`QBCore.Functions.Notify`" function with the code down below.

Copy

```lua
function QBCore.Functions.Notify(text, texttype, length)
    local convert = {
        ["primary"] = 'info',
        ["police"] = 'police',
        ["ambulance"] = 'ambulance',
    }
    if not texttype then
        texttype = 'info'
    end

    if convert[texttype] then
        texttype = convert[texttype]
    end

    if type(text) == "table" then
        local answer = text.text or 'Placeholder'
        local caption = text.caption or 'Placeholder'
        length = length or 5000
        TriggerEvent('codeo-notification:sendNotify', answer, caption, texttype, length)
    else
        length = length or 5000
        TriggerEvent('codeo-notification:sendNotify', nil, text, texttype, length)
    end
end
```

***

### Information <a href="#information" id="information"></a>

#### Information - 1 How to use events or exports <a href="#information-1-how-to-use-events-or-exports" id="information-1-how-to-use-events-or-exports"></a>

If you want to trigger the notification from the client side you can use the example down below According to this example.

* 1st parameter is the title of the notification.
* 2nd parameter is the text you want to display in the notification.
* 3rd parameter is the notification type (more types can be find in notification types category).
* 4th is how long time notification will be displayed on the screen.

```lua
TriggerEvent('codeo-notification:sendNotify', 'Header you want to display(you can set this to nil if you want to display default header)', 'the text you want to display', 'success', 3000)
```

* If you want to trigger the notification from server side use the example down below Only things change here are TriggerEvent needs to be replaced with TriggerClientEvent and source (id) of a player you want to show notification

```lua
TriggerClientEvent('codeo-notification:sendNotify', source, 'Header you want to display(you can set this to nil if you want to display default header)', 'the text you want to display', 'success', 3000)
```

***

### Notification types <a href="#notification-types" id="notification-types"></a>

* success
* server
* info
* error
* police
* ambulance

{% hint style="info" %}
Visit Setting notification types to set more notification types.
{% endhint %}
